State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top Battlefield Commander Games on Android in Central America Q1 2024

Discover the performance of the top 5 Battlefield Commander games on the Android platform in Central America for Q1 2024, with key insights into downloads, revenue, and active user trends.

Top Battlefield Commander Games on Android in Central America Q1 2024

In Q1 2024, the top Battlefield Commander games on the Android platform in Central America showed notable performance trends. Here's a breakdown of the key metrics for the top 5 games: Clash Royale, We Are Warriors!, Country Balls: World War, Merge Super - Monster Fight, and Art of Conquest: Airships.

Clash Royale from Supercell had a strong quarter with weekly revenue peaking at around $65K in early January and reaching another high of approximately $62K in the first week of March. Weekly downloads fluctuated, starting at 98K in early January and stabilizing around 77K to 86K in March. The game maintained a robust active user base, peaking at 8.3M in mid-March.

We Are Warriors! saw significant growth in revenue, starting from $47 in the first week of January and rising to around $832 by the end of February. Downloads were strong in January, peaking at around 45K in the first week of February, before declining to approximately 24K by the end of March. Active users followed a similar trend, peaking at 83K in mid-February.

Country Balls: World War had modest revenue figures, with a peak of $18 in mid-January. Downloads showed an upward trend towards the end of the quarter, reaching approximately 12.7K in the last week of March. The game maintained a stable active user base, fluctuating around 500K to 525K users throughout the quarter.

Merge Super - Monster Fight experienced stable download numbers, starting at around 6.6K in early January and ending the quarter at approximately 5.3K. Active users remained consistent, averaging around 21K to 22K throughout the quarter.

Art of Conquest: Airships from Lilith Games SG Pte. Ltd. had a steady revenue performance, peaking at $827 in mid-February. Downloads were highest in the first week of February at around 6.3K, and the game maintained a relatively stable active user base, with around 11K to 13K active users in early February, dropping to approximately 8.9K by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024